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That way, your game will have plenty of bandwidth left over to send packets to the server and download player states back to you. I'd set it between 512 Kbps to 768 Kbps in my case. You'll want to set the encoder for OBS to CBR and lower your bitrate so that it's about two-thirds or three-fourths your upload speed. The bitrate is more stable, and the encoder will take advantage of any bandwidth left over (thus increasing quality, but be aware that some of those bits are actually stuffed ones). In constant bitrate, you're just telling the encoder what bitrate you want. This works when the stream doesn't need all of the bandwidth, but if you're moving around a lot, then your stream's quality will suffer greatly. In variable bitrate, you're selecting a quality (from a range of numbers) or constraining the bitrate by a maximum and minimum.
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Streaming, on the other hand, is first encoded by either variable bitrate (VBR) or constant bitrate (CBR). For example, I have a 1 Mbit/s upload speed, and everyone in my house suffers when I'm trying to upload a YouTube video because uploading files always uses as much bandwidth as possible (by default). How much lag depends on your upload speed and your stream's bitrate. Ping, in this case, is not directly affected it's influenced by your remaining bandwidth while you're streaming. To put it simply, you're always going to get some kind of lag when you're streaming. It will also lighten the charge of the CPU. Obviously the quality of the stream will decrease as well, but you can't get all at the same time.Īnother way to get better streaming quality would be increasing your processing power (CPU, disk speed, GPU maybe) and your connection bandwidth.Įdit: Tip, if you have NVidia Graphic Card of good quality, there is the opportunity to use NVEnc as your encoder, this uses the GPU to process encode the video, and provides a huge improvement in performance, since the card already processes some of it for display already. This will reduce the quantity of information to encode and therefore the necessary size to transmit.
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at the same time is to downscale the video, or reduce the number of frame per seconds recorded. This can be done by tuning the codec settings (encoding profiles and such). you need to compress more, requiring more processing power and might increase 1. The second is most likely to create high pings. The video takes to much size and reach the upload limit of your connection. The video encoding takes to much resources on your computer, monopolises CPU or disk Input Output. Streaming lag might come from different sources.
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